Friday, July 12, 2019

Blood, Honor, and Time: Volume 2 Side Quests - Quest 1 – A Growing Threat

There have been reports of parts of the wilderness coming to life and infecting other parts of the wilderness. Even though the infection is being contained by the local wilderness protectors, I feel as though I shouldn’t let a small problem become a big one. Since the problem is an infection, we bring weapons that can light themselves on fire along with full-body armor, so we don’t breathe in any of the infection. It’s a product of a recent Blighted and Cuchillos collaboration.
We burn through the infected trees and plant life until we come to a mountain with multiple cave entrances. Donna, Stella, Corso, Lilia, Bonito, and I are on the field in separate teams so we can take out the threat as fast as possible. The walls of the cave seem to be pulsating. Is the entire mountain alive? I stab the cave wall with my fire sword, which makes the entire mountain shake and come to life. Parts of the cave become blade-like tendrils that try to slash and stab us, but our armor manages to protect us, however, the tendrils are powerful enough to clip away at it and seeing how many there are, they can go through it quickly if aren’t careful.
Infected wildlife with spores on their hollow corpses come rushing at us with their mouths gaping open and their many limbs ready to attack us. The army of whatever controls them is a lot for us to handle as a few of my Sparrows are gravely injured and have to be instantly teleported away before they’re killed. There were forty in my group to begin with and now there’s only fifteen. This threat is more dangerous than I thought, and it gets even worse as we descend with tougher infected beasts such as bears, wolves, horse-sized insects, and small dragons. There isn’t much rooms to fight as the cave walls try to close themselves on us, however, we’re able to keep them back when we stab them with fire.
“Set everything in here ablaze!” I command my Sparrows as they do so.
The pain that the cave feels stuns the enemies in front of us and gives us more room to fight. We continue this tactic of fighting both the mountain itself along with its infected until we descend into the lowest part of the mountain. In the core of this horrific place, we find a heart that’s made of mouths and tendrils. The other teams arrive just in time to help us and with their help, we defeat the heart of the mountain. Unfortunately for us, the entrances collapse on us, so we have to carve our way out of the mountain with the walls being weaker and easier to cut through since the main being is dead. The mountain has now completely broken apart with us being in what appears to be a dried-up lake. The once infected trees have shriveled and died so that must mean we’ve accomplished our mission.
We have a lot of injured, but none are dead, thanks be to God. Our reward is a safer forest will this growing threat nipped in the bud before it could grow into a horrifying mess. There’s no explanation as to how this mysterious infection fungus started. We’ve had reports of a mage alchemist who was trying to make a kind of magic spell that could allow people to talk to each other with their minds, but those reports have been gathering for a while. Maybe we could’ve destroyed this infection even sooner. We’ll never know. I'll just have to keep in mind that the largest threats start out small.

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