Monday, May 20, 2019

The Simulation of Human gods: Subject 1: A Child in a Playhouse



Subject 1: A Child in a Playhouse
This document is made to record the results of the Human Gods Simulation experiments along with some personal notes. This simulation that my company has made to test out how people will act in a simulation where they can do whatever they want. The machine we are using for the simulation gives them a true to life experience, so they feel as they are actually living in the simulation. Due to the nature of our research, we hire our subjects for large sums for the valuable research they give us and for them to keep quiet about their experience. We record them (without them knowing), and then talk to them about their experiences.
The subject today is a woman by the name of Blair Craven. We picked her because she’s played lot of video games especially violent ones where you can go around and shoot people. Normal video games are known not to cause people to become violent. This is also true of violent TV shows, movies, and books. What we want to know is that if a person like this will still act violently if things are more realistic.
Blair has been in the simulation for a few minutes now and has been testing the realistic nature of it.
“Hey, what’s the movie where a trio of strangers try to kill a couple?”
“Do you know the psychological horror series about a cursed town?”
“What about the anime inspired by a western comic series with a cursed blade? Weapon of God or the devil?”
“What about the video game series? The one that had the tagline, ‘One warrior versus a thousand’?”
The AI pulls information from the internet and constructs it in a realistic way. They use a lot of uhs, ahs, ums, and likes in their sentences. We didn’t bother programming people with more verbose vocabularies because that’s just a pain and tiresome to listen to. The way the AI talks isn’t the best and Blair can tell. There’s a certain stiffness to the way to the AI acts that makes it inhuman.
It can’t read facial expressions, change in voice, or read between the lines of a person’s speech. Even when it tries to, it has about a thirty percent chance of reading a person correctly. I guess this is true of everyone since we can’t read their thoughts and know for complete certainty how they interpret things, but this is even more true with AI. As far as I can, there’s no workaround to it that can encompass all subjects even if we manage to get it to work with one, so this is just an interesting note on it.
Blair’s creating various rides and riding different cars through various scenarios now. She constructed it all when I was writing done notes. Creating rides and thrills that she’s doing is what a lot of the subjects do. They make the thrills that they can’t experience in real life. A lot of them recreate scenes from their favorite franchises even the ones that are nearly impossible to survive. They still make these recreations because they know they can change the scenarios, so they survive.
Speaking about scenarios, Blair is recreating a scene from a popular zombie movie. There is a scene where the zombies climb on top of each other to climb up a wall. Blair is trying to survive the action-packed scene, but she keeps dying, so she switches tactics and turns herself into a robot that can turn into a vehicle. Everything is going by so fast now with the different franchises and things going on. I hope the recording speaks for itself. She looks like she’s preoccupied, so I’ll note down some of what I’ve previously seen.
A lot of people like reenacting scenes from their favorite franchises and even make their own based on what they like. This reminds me of how children will play with their different toys and make their own story. My sister and I used to do the same things. You can ask her yourselves if you want to know more. There are writers who do similar things when they take a story they like or sometimes dislike and make it into their own vision of what they want it to be. People like bouncing off each other’s imagination and creating new things to share with others.
It looks like Blair is switching to do something else. She made her surroundings into a normal city. I wonder what she’s going to do now with her remaining time. Okay, so now she’s going on a rampage. She’s using a knife and killing people in town like a slasher movie villain. She’s changed some of the AI settings so she can kill stealthily and with no consequences. It’s weird seeing the AI trip over bodies and dismiss them as if they tripped over nothing.
This seems to have bored Blair easily now. It appears that she doesn’t like it that other people haven’t taken notice of what she’s doing. Because of this, she’s changed the rules and has gotten noticed by an AI immediately.
“Screw this,” Blair says as she changes the rules again.
With enough weapons to take on an army, Blair is ramping through the streets of her made up city. She’s using weapons such as; a gravity gun, a weapon that inflates a person’s head until it explodes, a gun that covers a person in chum before a shark comes out of the ground to eat the person, and…seriously? There wasn’t anything on her file suggesting that she was sexually degenerate, but she’s using a dildo bat. These are all weapons from a wacky video game if I remember correctly.
“It’s murder time, fun time!” Blair says out loud as she faces a horde of cats in scientist outfits and furries.
Yup. There goes the reference to one of the lines from the game. I remember the games that my sister and I used to play. She used to love to play strategy and card games. I bet you anything that she still plays spider solitaire on her computer when she’s bored. You should check over her shoulder if you ever have a chance. I, on the other hand, used to play a lot of quick reaction action-type games. It’s probably why I’m so good at typing quickly.
Oh? What’s that?
“Please, please! Don’t kill me!” an injured person says as they hold out their hand at Blair.
Blair is about to kill this person, but the look on the injured person’s face and the whimpering they’re making makes her back down. She backs down, heals the person, and puts everything back to normal. She doesn’t know it, but that was another subject. The subjects aren’t told, but the people who don’t keep quiet about our experiments are taken back here and left in the simulation. In the simulation, they go through a surreal experience where they think the experiment they went through was a dream and that they are still in one long dream. If Blair had killed that person, they would’ve instantly forgotten everything before and after the experiment. It would’ve been easier on us, however, we can still make the ex-subject forget. A lot of people can’t the difference between the AI and real people begging for help, but she did. Impressive.
Because of her experience, Blair has gone back to thrill rides and killing what she knows to be fake creatures. She does this for the rest of her allotted time before she is let out-damn it! I forgot that the subject for today was a man! The subjects usually choose their avatar to look like themselves, but Blair Craven is one of the ones that didn’t. I also didn’t think the small fact that he sometimes likes playing as female characters in games was important. Oh well. I guess I have to change it later.
Blair Craven is a normal man with a family and two kids and has shown off a weird part of himself or maybe it’s normal. He knew everything was fake and acted in an over-the-top manner. He was a kid in a playhouse and did what a grown-up kid would probably do. The notes I took and the results we got should be enough to make up for the mistakes I made. I hope my sister doesn’t hold it over me.

Question: Will a person who consumes violent media act violently in a fake environment when they are given God-like power?

Results: Yes, but they will not act violently towards real people.

Suggestion: Less sympathetic needed for further study.

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